Dark Relic Voyages

Dark Relic Mercenary Voyages were time-limited Voyages available for purchase from Duke at any Tavern during the Dark Relics (Event).

Overview
These Voyages took Player Pirates on a hunt for Dark Relics, a new type of item that could be sold to the Order of Souls for Gold, Reputation, Commendations and Titles. Each Voyage consisted of four chapters with two Bounty and two Treasure Maps at a single Region. The First Chapter always had a Bounty with two Regular Skeleton Captains that dropped a guaranteed Villainous Bounty Skull each. The Second Chapter was a Treasure Map with 3 X's (4 for Athena's) that uncovered a guaranteed Dark Relic (Two for Athena's) and 2-3 Items that could be either Devil's Roar Trinkets, a Crate of Ancient Bone Dust or a Ritual Skull. The Third Chapter was like the second, but with 4 Captains of different types, depending on the Region. The Wild's Voyage had Shadow Skeleton Captain, The Shores of Plenty one Plant Skeleton Captain, and the Ancient Isles one Gold Skeleton Captain. The Athena's Voyage had a random selection of Skeletons. The Fourth and Final Chapter spawned another Treasure Map, but this time always on a Fortress with 3-4 X's and with the same drops as the Second Chapter.

Voyages

 * Dark Relic Voyage to The Ancient Isles - [Cost: ] This Mercenary Voyage was centred around defeating Skeleton Captains and digging up Trinkets and Dark Relics around The Ancient Isles.
 * Dark Relic Voyage to The Wilds - [Cost: ] This Mercenary Voyage was centred around defeating Skeleton Captains and digging up Trinkets and Dark Relics around The Wilds.
 * Dark Relic Voyage to The Shores of Plenty - [Cost: ] This Mercenary Voyage was centred around defeating Skeleton Captains and digging up Trinkets and Dark Relics around The Shores of Plenty.
 * Athena's Dark Relic Voyage to the Devil's Roar - [Cost: ] This Legendary Mercenary Voyage was centred around defeating Skeleton Captains and digging up Trinkets and Dark Relics around The Devil's Roar.