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Parche 2.0.10
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==Problemas solucionados== ===General=== *Bow splashes should now play correctly when your ship is moving through the water. *Migrating to a server that contains a ship with a broken mast will now show the ship mast in the correct state. *The red Ashen Ship Cloud now has an appropriate red reflection on the sea below. *Resolved an issue causing player loadouts to become corrupted upon loading into the game and immediately purchasing an item, resulting in the next visit to the Ferry of the Damned (or game restart) resetting the loadout. *The 'Allow Friends to Join Me' setting no longer prevents the sending of invites. Instead it just prevents friends from joining your crew without an invite. *The glow from Cursed Cannonballs no longer lingers around the player when they stow the cannonball. *Tall Tales - ‘The Shroudbreaker’ - Resolved missing localisation for collecting pages from the Ancient Chest. *Tall Tales - ‘The Fate of the Morningstar’ - The Enchanted Lantern no longer takes on the player’s Flame of Fate colour. *Tall Tales - ‘Shores of Gold’ - Players returning to the Gold Hoarder’s Treasure Room while the cutscene is playing will now be able to experience the cutscene. *Resolved texture issues on the Wailing Barnacle Spyglass and Forsaken Ashes Wheel. *Vibrant Two-Tone Hair Dye has been returned to the Pirate Hideout Store. *Cancelling out of repairing the ship’s wheel or capstan no longer plays damage VFX/SFX. *Raising a dropped mast then lowering the sails will no longer cause the mast to clip through the ship. *Players will no longer become stuck if they pick up an item while casting the fishing rod. *Switching to a sword while aiming a gun now shows up correctly from the perspective of another player. *The Reaper’s Chest beam no longer persists for a couple of seconds where the chest was picked up. *Resolved animation issues with certain body types when performing the jump sit emote. *Fished items can now be placed inside the Collector’s Chest. *Shooting a Mermaid Statue with a blunderbuss now produces the correct sound effect. ===Grandes relatos - "El alma marinera"=== *Ambient skeletons can no longer spawn in the time between starting the Tale and the beginning of the cutscene. *Leaving the Ancient Tomb between opening the sarcophagus and taking the skull will no longer cause the tomb door to remain closed. ===The Arena=== *Further reductions to wait times in the Glorious Sea Dog Tavern. *Crews are now able to score points up until the very end of the contest. *Crews are no longer able to hand in chests after the contest has ended. ===Mascotas=== *Pets can no longer be placed in or retrieved from a cage when the cage is closed. ===Fuerte de los Condenados=== *The Fort of the Damned Vault door is now locked when migrating to a new server. If you migrate after opening the Fort of the Damned, the Vault stays open on your new server, allowing you to retrieve your rewards. ===Fuego=== *Attempting to stow a firebomb while charging a throw will now correctly stow the firebomb and not prevent players from switching weapons. *When throwing a firebomb, other players can no longer take it from you. *Smoke VFX will no longer always render in front of fire VFX when the fire is closer to the player. *Throwing a firebomb while held by a Kraken tentacle now works as intended. *Firebombs no longer cause a ship or Gunpowder Keg to ignite when exploding underwater. *Firebombs no longer set fire to players above water when exploding underwater. *Rum Crates, fauna and explosive barrels will now take damage if they are on the harpoon of a burning ship. *Self-dousing yourself now consistently plays splash VFX. *Players can no longer throw two firebombs in quick succession, causing other players to see two explosions. *The charring effect can now be applied to the mast on the Sloop. *Being set on fire no longer forces you to exit a barrel UI screen. {{Parches}} [[Category:Parches|2.0.10]] [[en:2.0.10]]
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