This article contains information that may ruin your enjoyment of discovering the game's secrets for yourself. Read at your own risk!
|The Cursed Rogue|
|Story arc||Shores of Gold|
|← Previous||Next →|
|The Shroudbreaker (Quest)||The Legendary Storyteller|
|“||Only the Order of Souls can help locate the fearsome Skeleton Lord who split apart the Shroudbreaker...|
The Cursed Rogue is the second Tall Tale in the Shores of Gold Arc. The Tale Book can be voted for next to Madame Olivia inside the Order of Souls tent on Plunder Outpost. This Tale is locked until players have completed the previous Tall Tale, The Shroudbreaker. Players can unlock two Checkpoints during this Tall Tale. If they wish to continue the Tall Tale at a later time, they can vote on any acquired Checkpoints at the Voyage Table.
This Tall Tale must be completed to unlock the third Tall Tale, The Legendary Storyteller, in the Shores of Gold Arc.
You have acquired The Shroudbreaker Artefact, but the Mysterious Stranger tells you that it is missing four jewels that grant its power to break The Devil's Shroud. He remembered Captain Briggsy reaching the Shores of Gold, so she should have knowledge of these jewels, however she has reportedly become a Skeleton Lord. The Stranger believes that the Order of Souls Mystic, Madame Olivia, on Plunder Outpost should have the tools to track her down.
Madame Olivia tasks Crews with tracking the fate of Captain Briggsy's old Crew, as they may know of her personal belongings. If Player Crews can find her personal items and bring them back to Madame Olivia, she could perform a ritual that uncovers the location of the dreaded Skeleton Lord herself.
For a full, step by step Walkthrough of the Tall Tale with Hints and Images, visit The Cursed Rogue Walkthrough Page!
The Tale Book
Once the Crew has voted on the Tall Tale and listened to Madame Olivia, they are given the "Chronicle of Forgotten Lives" Tale Book, which they can find and take out in the Map Radial Menu. Any Tale Book can be viewed with the
Primary Use button (Left Mouse Button/Right Trigger). Once taking a closer look at the Tale Book, it's pages can be turned with the
E keys on a Keyboard and the
Right buttons on a Controller. As players progress the Tall Tale, they can pick up or receive additional pages in their Tale Books. These pages may be different depending on the types of puzzles that players encounter during the Tale - some puzzles have many variations, taking players to different locations for a more varied experience.
The Enchanted Compass
In addition to the Tale Book, the Crew will also eventually acquire an Enchanted Compass from Madame Olivia, that always points towards Captain Briggsy. When acquired, the Compass can be found and equipped from the Quest Radial Menu, just beside the Tale Book. The Compass interactions are the same as any other Compass' interactions.
The following are the NPCs and Enemies encountered during The Cursed Rogue:
Click the button below to reveal the voiced dialogue in the Tall Tale:
Olivia's Opening Lines
Pray, enter and take respite.
I am Madame Olivia of the Order of Souls, and your arrival was foretold to me...
As was your quest to seek out and destroy the abomination once known as Briggsy.
As you may know, the Order offers bounties for the skulls of those undead wretches who roam the Sea of Thieves.
Yet even I am not permitted to send pirates in pursuit of a Skeleton Lord, for that would be sending them to oblivion.
In life, Briggsy was a flamboyant adventurer who thrived on danger and excitement.
How could she not seek out the fabled Shores of Gold? But now she has been consumed by evil's thrall and is a fearsome foe to all she encounters.
And yet, if the whispers on the wind are true, you have already claimed the Shroudbreaker.
Perhaps there is a chance you might prevail...
Very well. These papers hold fragments of memories of those who pledge allegiance to the Skeleton Lord.
If you can decipher their meanings, they may lead you to artifacts - relics of Briggsy's life.
Bring all that you find to me and I will shine a light into the darkness that awaits you. Go now! I must prepare the ritual ready for your return...
Captain Avery Before Fight
Captain Avery and Crew
'Ere, how comes I gots to keep watch again? Stan always keeps watch, all the time. Not fair.
Oh yeah? If you was keeping watch proper, them fleshies wouldn't have found our camp!
An' if you knew how to shoot straight, Marrow might still be here, then 'e could keep watch!
Filth-tongue! Jones is the sharpest at shooting. That's why Briggsy likes Jones best.
Then why ain't Jones Captain? Because Briggsy knows yer too stupid!
You both ain't captain, right, because that's me! That's why I get the shiny-shiny key.
Now shut yer stinkin' skulls before we gets heard like the last time!
If any fleshies take her treasure, Lord Briggsy'll grind us to powder.
Naawww, no fleshie'd be daft enough to fight Briggsy. She'd mutalise 'em!
Just 'cos they still got brains in their 'eads doesn't mean they ever use 'em. Now QUIET!
Captain Avery During Fight
• Bones for eternity!
• Protect the Key!
• You little pig!
• She glitters and shines! You'll rot in the earth!
• Is that it?
• She'll punish you if you fail!
• They want the key!
Captain Blake Before Fight
Captain Blake and Crew
So, captain, Molly has a question.
Not another question! It's like being back at school.
Molly weren't talking to you, Gold Tooth. An' when did you ever goes to school anyway?
I wents t' school! I wents almost every day.
You did? Really?
Well I had to, dint I? There was lots to steal and I only had little hands.
What you askin' me now, Molly?
D...d'you ever think about being it? Being alive, I mean? Cos Briggsy says there's a cure-
There ain't no cure, Molly. How d'you cure being dead - stay inside and keep warm?
Nah, Briggsy's potty. But she's potty and powerful, so you two stays respectful, hear me?
Yeah, but if there was a cure... Would you take it? Become a fleshie again?
Oh, for... go to sleep, Molly. We've got a chest to guard.
Captain Blake During Fight
• The chest is hers!
• You'll die here!
• She shines true!
• Kill the worm!
• Briggsy will wear your skull!
Delivering Briggsy's Items to Olivia
Are those Briggsy's precious treasures? Let me see..
Ah, the tools of an adventurer.
I spend so much of my time surrounded by bones, it is sometimes easy to forget that they were once people too..
Tell no-one what you're about to witness! There are some secrets that even we, the Order of Souls, are forbidden to share...
By recall's light and wisdom's might, the past shall point towards the future...
Behold! The true power of the Order of Souls.
There are few left with the knowledge to create an artefact with such... potential.
(Madame Olivia adds the artefacts and some ingredients into a transmutation box, which processes them into an Enchanted Compass)
Imbued with the Order's magic, this compass will point the way to Briggsy, no matter where upon the Sea of Thieves she may be lurking.
Once again, I implore you to be cautious. Death has only made her more formidable.
Should you triumph, return to me with the skull of your enemy.
In exchange for such a valuable prize, I will do all that I can to help you onwards along your journey.
Captain Briggsy Before Fight
Fire. Heat. Soon they'll be more than just words!
Oh, to have flesh once more.
I'll be able to smell the sea air! Feel the weight of coins in my palm! Taste the bottom of a barrel of Grog!
There wasn't a pirate alive who didn't cheer when they heard the name 'Briggsy' - Kraken Slayer, Shroudbreaker and Adventurer Extraordinaire!
Now look at me... Camped out in some nameless backwater with just you brainless boneheads for company...
It's all because of that damned curse!
Even my old shipmates think I'm dead, or that I'm some sort of monster! And maybe I am!
Once I'm free of it, everyone will know my name again!
Captain Briggsy During Fight
• It's nothing personal. I just really want to kill you!
• Surrender and I'll grant you a quick death!
• I'm too strong for you!
• Not bad for a flesh-faced thief! Now stand still and die.
• I never asked to be cursed!
• Today, you have the honour of dying at the hands of Captain Briggsy!
• Let me introduce you to my crew!
• Wakey wakey, rise and shine!
• Did you think I was alone?
• Time to even the odds!
• You're pathetic!
• Stay BACK!
• You'll regret this!
• See who you're dealing with?
• I'm too fast for you!
• Too slow!
• Not quick enough!
• Did you miss me?
• Over here!
• Looking for me?
• Something wrong?
Olivia's Closing Lines
The skull of a Skeleton Lord! Oh, I've waited years for this moment...
So few people stop to wonder what the Order of Souls does with the bounties once we have them.
Each skull holds many secrets, memories of old hoards and old encounters, long forgotten.
If Briggsy truly did possess the Shroudbreaker, the missing pieces should lie somewhere within her recollection.
But be warned, such visions are not always easy to interpret.
(Madame Olivia peppers the skull with glowing dust, then inhales the dust to blow onto the skull. She whispers an incantation to activate the skull, then inhales the memory-filled dust.)
Such a long life... There are many memories to sift through, but I can make out a few names...
Tasha, a girl in a tavern, staring in awe as the firelight flickers and great tale are told...
Sudds... A dear friend who threads his way across the wildest oceans by the light of the stars...
Salty... trembling before a blade, revealing the lair of a Trickster.
Wild Rose... True love shining like a beacon that calls across the waves...
Fate has bound you to meet with these wanderers, for they alone know of the precious stones you seek.
I can offer you nothing more than my gratitude and faith that you have the strength to reach the Shores of Gold. Farewell..
There are several Quest Items present in each Tall Tale. These Items serve as elements of progression within the Tales and are of no value to anyone else aside the Crew doing the Tale. The following Quest Items can be acquired during The Cursed Rogue Tall Tale:
- Skeleton Chest - An unique locked Container Chest that needs to be opened with a Skeleton Key.
- Skeleton Key - This Key opens the locked Skeleton Chest.
- Briggsy's Star Map - One of the two personal belongings of Captain Briggsy used to track her down, found in the locked Skeleton Chest.
- Briggsy's Broken Spyglass - One of the two personal belongings of Captain Briggsy used to track her down, found in the locked Skeleton Chest.
- Briggsy's Skull - The skull of the legendary Captain Briggsy, only valuable to Madame Olivia at Plunder Outpost.
Bounty Hunter's Journals
The Commendations of the Tall Tale reveal that there are five Journals belonging to a Bounty Hunter that are hidden away on the Islands of the Tall Tale. These five Journals can only be found and read when the Tall Tale is active and they are only present for the Crew who is doing the Tall Tale. These Journals are hidden around the Islands that Players visit during the Tale, retelling the accounts of a Bounty Hunter seeking Captain Briggsy's head. Each of the Journals give hints of the next journal's location.
The locations and the contents of the five Journals are presented below. Click Expand under any Journal to see an image of its exact location.
CLICK FOR JOURNALS
Commendations and Rewards
|The Cursed Rogue|
|The Rogue's Key||Recover the Skeleton Key||–|
|Relics of the Cursed Rogue||Return Captain Briggsy's Artefacts||–|
|Free at Last||Defeat Captain Briggsy||–|
|The Cursed Rogue||Complete 'The Cursed Rogue'||Briggsy's Sword|
|The Hunter's Trail||Discover all the Bounty Hunter's Journals||–|
|Briggsy's Greatest Foe||Legendary Commendation: Complete the Tale 5 times||–|
|Fateful Memories||Legendary Commendation: Complete all commendations for 'The Cursed Rogue'||Curse of the Order|
- The Enchanted Compass will keep pointing at Briggsy's Skull after she has been defeated. This gives the Crew a second chance if they've misplaced, lost or sunk with the Skull.
- The final Checkpoint of this Tall Tale can be used to give other Players easy completions of the Tale, as it spawns Briggsy's Skull on the Voyage Table. The Player who put down the checkpoint can leave before the item is turned in for completion so that they can still keep their Checkpoint in their Quest Inventory.