The Cursed Rogue
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|The Cursed Rogue|
|Story arc||Shores of Gold|
|← Previous||Next →|
|The Shroudbreaker (Quest)||The Legendary Storyteller|
|“||Only the Order of Souls can help locate the fearsome Skeleton Lord who split apart the Shroudbreaker...|
The Cursed Rogue is the second Tall Tale in the Shores of Gold Arc. The Tale Book can be voted for next to Madame Olivia inside the Order of Souls tent on Plunder Outpost. This Tale is locked until players have completed the previous Tall Tale, The Shroudbreaker. Players can unlock two Checkpoints during this Tall Tale. If they wish to continue the Tall Tale at a later time, they can vote on any acquired Checkpoints at the Voyage Table.
This Tall Tale must be completed to unlock the third Tall Tale, The Legendary Storyteller, in the Shores of Gold Arc.
Summary[edit | edit source]
You have acquired The Shroudbreaker Artefact, but the Mysterious Stranger tells you that it is missing four jewels that grant its power to break The Devil's Shroud. He remembered Captain Briggsy reaching the Shores of Gold, so she should have knowledge of these jewels, however she has reportedly become a Skeleton Lord. The Stranger believes that the Order of Souls Mystic, Madame Olivia, on Plunder Outpost should have the tools to track her down.
Madame Olivia tasks Crews with tracking the fate of Captain Briggsy's old Crew, as they may know of her personal belongings. If Player Crews can find her personal items and bring them back to Madame Olivia, she could perform a ritual that uncovers the location of the dreaded Skeleton Lord herself.
Walkthrough[edit | edit source]
For a full, step by step Walkthrough of the Tall Tale with Hints and Images, visit The Cursed Rogue Walkthrough Page!
The Tale Book[edit | edit source]
Once the Crew has voted on the Tall Tale and listened to Madame Olivia, they are given the "Chronicle of Forgotten Lives" Tale Book, which they can find and take out in the Map Radial Menu. Any Tale Book can be viewed with the
Primary Use button (Left Mouse Button/Right Trigger). Once taking a closer look at the Tale Book, it's pages can be turned with the
E keys on a Keyboard and the
Right buttons on a Controller. As players progress the Tall Tale, they can pick up or receive additional pages in their Tale Books. These pages may be different depending on the types of puzzles that players encounter during the Tale - some puzzles have many variations, taking players to different locations for a more varied experience.
The Enchanted Compass[edit | edit source]
In addition to the Tale Book, the Crew will also eventually acquire an Enchanted Compass from Madame Olivia, that always points towards Captain Briggsy. When acquired, the Compass can be found and equipped from the Quest Radial Menu, just beside the Tale Book. The Compass interactions are the same as any other Compass' interactions.
NPCs[edit | edit source]
The following are the NPCs and Enemies encountered during The Cursed Rogue:
Dialogue[edit | edit source]
Click the button below to reveal the voiced dialogue in the Tall Tale:
CLICK FOR DIALOGUE
Olivia's Opening Lines
Captain Avery Before Fight
CAPTAIN AVERY AND CREW
Captain Avery During Fight
Captain Blake Before Fight
CAPTAIN BLAKE AND CREW
Captain Blake During Fight
Delivering Briggsy's Items to Olivia
Captain Briggsy Before Fight
Captain Briggsy During Fight
Olivia's Closing Lines
Quest Items[edit | edit source]
There are several Quest Items present in each Tall Tale. These Items serve as elements of progression within the Tales and are of no value to anyone else aside the Crew doing the Tale. The following Quest Items can be acquired during The Cursed Rogue Tall Tale:
- Skeleton Chest - An unique locked Container Chest that needs to be opened with a Skeleton Key.
- Skeleton Key - This Key opens the locked Skeleton Chest.
- Briggsy's Star Map - One of the two personal belongings of Captain Briggsy used to track her down, found in the locked Skeleton Chest.
- Briggsy's Broken Spyglass - One of the two personal belongings of Captain Briggsy used to track her down, found in the locked Skeleton Chest.
- Briggsy's Skull - The skull of the legendary Captain Briggsy, only valuable to Madame Olivia at Plunder Outpost.
Bounty Hunter's Journals[edit | edit source]
The Commendations of the Tall Tale reveal that there are five Journals belonging to a Bounty Hunter that are hidden away on the Islands of the Tall Tale. These five Journals can only be found and read when the Tall Tale is active and they are only present for the Crew who is doing the Tall Tale. These Journals are hidden around the Islands that Players visit during the Tale, retelling the accounts of a Bounty Hunter seeking Captain Briggsy's head. Each of the Journals give hints of the next journal's location.
The locations and the contents of the five Journals are presented below. Click Expand under any Journal to see an image of its exact location.
CLICK FOR JOURNALS
A New Prey[edit | edit source]
(South Tunnel, Shark Bait Cove)
Three flagons of brandy and a fine meal claimed the last of my coin. Fortunately, I already have a new bounty in my sights.
The simpering woman in her tent at first refused to hand the wretched paper over. "Too dangerous", she said. What rot!
I might well have turned my blade upon her but for my cardinal rule: I never kill for free. The paper is mine now, regardless.
And who is this Briggsy? A capering child, it seems; a pirate more concerned with showing off than amassing any great fortune.
She is known to make camp at Discovery Ridge. Doubtless I shall catch her there at play. We'll see how long her humour lasts.
Surrounded By Fools[edit | edit source]
(Northeast rowboat wreckage. Discovery Ridge)
If there's one thing pirates love more than their rum bottles, it's making up ridiculous names for their pitiful fights of fancy.
They insisted that Briggsy, my quarry, has been transformed into a 'Skeleton Lord' with others at her beck and call.
Did they really expect to scare me with this revelation? Whether or not they can walk and talk, bones can be broken just the same.
It makes me all the more eager to hunt the rat down and put her in her place. Perhaps we'll finally meet at Kraken’s Fall...
At last, a clue![edit | edit source]
(Southeast skull pile, Kraken's Fall)
I reached another of Briggsy's nests to find it empty, or so I thought at first. That was when I heard the cries for help.
His shouting led me to a scrawny little man, whose head fell some way short of my shoulder, mewling from inside a barrel.
Having climbed inside when Briggsy and her crew arrived, he had spent the night cowering in his keg, only to find the lid stuck fast.
I released him in exchanged for what little coin he had, and he was only too happy to reveal Briggsy's heading: Wanderer's Refuge.
Closing In[edit | edit source]
(Stuck in a wall, Hilltop ruins, Wanderer's Refuge)
Too late once again, but by a matter of minutes. The ashes of her campfire were still smouldering, her prints fresh.
If the wind remains fair, I'll make it to Crook's Hollow in time to introduce myself, and we'll see how brave Briggsy really is.
Her crew deserve no such consideration. I'll smash them before they even know I'm there. A 'fair fight' for hunter and prey.
Her smart-mouthed skull will fetch a handsome price — that is, if I don't decide to keep it as a trophy for myself instead...
Defeated?![edit | edit source]
(Cave across the docks, Crook's Hollow)
To think when I began my hunt at Sharkbait Cove that it would end this way! Beaten and humiliated, my weapons tossed aside.
I struggled and spat as her bony fingers knotted my ropes together, binding me. Each threat I uttered only made her laugh harder.
And yet... She was glorious! I cannot deny it. With every shot she dodged, each blow parried, I realised I had finally met my match.
I refuse to board the ferry. I cannot bear to return in shame — to see the faces of those who know me twisted into mocking sneers.
Death it is, then. A new kind of journey, and perhaps new bounties? Maybe the Reaper himself needs an apprentice...
Commendations and Rewards[edit | edit source]
|The Cursed Rogue|
|The Rogue's Key||Recover the Skeleton Key||–|
|Relics of the Cursed Rogue||Return Captain Briggsy's Artefacts||–|
|Free at Last||Defeat Captain Briggsy||–|
|The Cursed Rogue||Complete 'The Cursed Rogue'||Briggsy's Sword|
|The Hunter's Trail||Discover all the Bounty Hunter's Journals||–|
|Briggsy's Greatest Foe||Legendary Commendation: Complete the Tale 5 times||–|
|Fateful Memories||Legendary Commendation: Complete all commendations for 'The Cursed Rogue'||Curse of the Order|
Notes[edit | edit source]
- The Enchanted Compass will keep pointing at Briggsy's Skull after she has been defeated. This gives the Crew a second chance if they've misplaced, lost or sunk with the Skull.
- The final Checkpoint of this Tall Tale can be used to give other Players easy completions of the Tale, as it spawns Briggsy's Skull on the Voyage Table. The Player who put down the checkpoint can leave before the item is turned in for completion so that they can still keep their Checkpoint in their Quest Inventory.